I started this piece in texturing and shading 4 class at Gnomon, inspired by Sebastian Kowoll's ghoul concept.
Learned a lot about painting and developing realistic skin, cloth sim, grooming, lighting, and compositing!
Used Maya, Xgen, Zbrush, Marvelous Designer, Mudbox, Mari, Substance Painter, Vray, Nuke
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Special thanks to Tran Ma and Miguel Ortega for their guidance and feedback.
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More detailed breakdown available in my rookie article, feel free to check that out!
https://discover.therookies.co/2022/08/04/painting-and-developing-realistic-skin-in-mari/